Book cover of 100 Things Every Designer Needs to Know About People by Susan M. Weinschenk

100 Things Every Designer Needs to Know About People

by Susan M. Weinschenk

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Introduction

In the world of design, creating something truly great goes beyond aesthetics. It's about understanding how people think, perceive, and interact with the world around them. Susan M. Weinschenk's book, "100 Things Every Designer Needs to Know About People," delves into the fascinating realm of human psychology and its application to design.

This comprehensive guide offers valuable insights into the inner workings of the human mind, providing designers with the tools they need to create more effective and engaging products. Whether you're a seasoned professional or just starting out in the field, this book offers a wealth of knowledge that can help elevate your design skills to new heights.

Key Ideas

Understanding Human Vision

One of the fundamental aspects of design is understanding how people see and process visual information. Weinschenk explains that humans rely heavily on their peripheral vision, which is responsible for detecting movement and changes in our surroundings. This evolutionary trait helped our ancestors stay alert to potential dangers, and it continues to influence how we interact with our environment today.

When designing, it's crucial to consider both central and peripheral vision. Central vision is what we use to focus on specific details, while peripheral vision takes in the broader context. This explains why ads placed on the sides of web pages are so effective – they're positioned to catch our peripheral vision, making them hard to ignore even when we're trying to focus on the main content.

Another important aspect of human vision is our tendency to look for patterns. Our brains are wired to identify basic shapes and organize information into recognizable structures. This pattern-seeking behavior helps us make sense of the world around us and plays a significant role in how we process visual information in design.

Breaking Down Information

The human brain is constantly bombarded with an overwhelming amount of information. To cope with this, our minds have developed strategies to filter and process data efficiently. As a designer, understanding these mechanisms can help you create more effective and memorable products.

One key concept is the idea of chunking information. Research has shown that people can typically process about four chunks of information at a time. This is why phone numbers are often broken down into groups of three or four digits – it makes them easier to remember and process.

When presenting information in your designs, consider breaking it down into manageable chunks. This could mean using bullet points, creating clear hierarchies, or using visual elements to group related information together. By doing so, you'll make it easier for your audience to absorb and retain the content you're presenting.

The Power of Stories

Humans are natural storytellers, and our brains are wired to process and remember information in narrative form. This is why incorporating storytelling elements into your design can be such a powerful tool for engaging your audience and making your product more memorable.

When crafting a story for your design, consider using the classic three-act structure popularized by Aristotle:

  1. Beginning: Set the scene and introduce the main elements or characters.
  2. Middle: Present challenges or obstacles and show how they're addressed.
  3. End: Provide a resolution or conclusion that ties everything together.

By framing your design or product within a narrative structure, you can create a more engaging and memorable experience for your users.

Empathy and Social Rules

Humans are inherently social creatures, and this aspect of our nature plays a significant role in how we interact with designs and products. Weinschenk emphasizes the importance of empathy and understanding social rules when creating user experiences.

One fascinating concept discussed in the book is the role of mirror neurons in human behavior. These neurons fire both when we perform an action and when we observe someone else performing that action. This neurological mechanism is believed to be the basis for empathy and our ability to understand and relate to others.

In design, you can leverage this by creating experiences that evoke empathy or encourage users to imagine themselves in certain situations. This could be through the use of relatable imagery, storytelling, or interactive elements that mirror real-world social interactions.

It's also crucial to consider social norms and expectations when designing interfaces or interactions. People expect certain patterns of behavior in social situations, and these expectations often carry over into their interactions with digital products. For example, if a website is slow to respond or behaves erratically, users may feel frustrated in the same way they would if a person were ignoring them or responding inappropriately in a conversation.

Managing Attention and Flow

In today's fast-paced world, capturing and maintaining user attention is a significant challenge for designers. Weinschenk discusses the concept of mind-wandering and how it affects user engagement. Studies have shown that people's minds wander much more frequently than they realize – up to 30% of the time in many situations, and even up to 70% in low-stimulation environments like driving on an empty highway.

To combat this natural tendency for distraction, designers need to create experiences that are engaging and varied. This might involve breaking up text with images, using different media types, or incorporating interactive elements that keep users actively involved.

On the flip side, designers should also strive to create experiences that facilitate a state of flow. Flow is a mental state where a person becomes fully immersed in an activity, losing track of time and external distractions. To encourage flow, designs should provide clear goals, immediate feedback, and a balance between challenge and skill level.

Motivation and Dopamine

Understanding what motivates people is crucial for creating designs that users will want to engage with repeatedly. Weinschenk explains the role of dopamine, a neurotransmitter associated with pleasure and reward, in driving user behavior.

Dopamine is released when we anticipate a reward, not just when we receive it. This is why social media notifications are so addictive – the mere possibility of receiving a like or comment triggers a dopamine release, encouraging us to check our phones repeatedly.

Designers can leverage this knowledge by incorporating elements of anticipation and reward into their products. This could be through progress bars, achievement systems, or periodic updates that give users a sense of accomplishment and encourage continued engagement.

Another motivational factor discussed in the book is the goal-gradient effect. This psychological phenomenon shows that people tend to increase their effort as they get closer to achieving a goal. In design, this can be applied by showing users how close they are to completing a task or reaching a milestone, encouraging them to push through to the finish line.

Choice and Decision Making

While people generally believe they have full control over their choices, Weinschenk reveals that most decisions are actually made unconsciously. This has significant implications for how designers present options and guide user decisions.

One key insight is the paradox of choice – while people like having options, too many choices can lead to decision paralysis and dissatisfaction. To address this, designers should aim to provide the illusion of choice while actually limiting options to a manageable number. This could mean offering variations on a single theme (like different colors for a product) rather than an overwhelming array of entirely different options.

It's also important to consider how choices are presented. The order, framing, and context of options can significantly influence decision-making. By understanding these psychological principles, designers can guide users towards desired actions without making them feel manipulated or overwhelmed.

Memory and Learning

The book delves into how human memory works and how this knowledge can be applied to create more effective designs. Weinschenk explains the differences between short-term and long-term memory, and how information transitions from one to the other.

To help users remember important information, designers should consider techniques like repetition, association with existing knowledge, and presenting information in meaningful categories. The use of stories, as mentioned earlier, is also a powerful tool for making information more memorable.

Progressive disclosure is another useful technique discussed in the book. This involves revealing information gradually as users need it, rather than overwhelming them with everything at once. This approach not only makes information more digestible but also aligns with how our brains naturally process and store new knowledge.

Unconscious Influences

Throughout the book, Weinschenk emphasizes that much of human behavior and decision-making occurs at an unconscious level. This means that people are often influenced by factors they're not aware of, such as subtle visual cues, emotional associations, or environmental conditions.

For designers, this underscores the importance of paying attention to every detail of the user experience, even elements that might seem insignificant. The color scheme, typography, layout, and even the words used in interface copy can all have subtle but significant impacts on user behavior and perception.

Final Thoughts

"100 Things Every Designer Needs to Know About People" is a treasure trove of insights for anyone involved in creating products or experiences for human users. By understanding the psychological principles that drive human behavior, designers can create more intuitive, engaging, and effective designs.

Key takeaways from the book include:

  1. Consider both central and peripheral vision in your designs.
  2. Break information into manageable chunks.
  3. Use storytelling to make your designs more memorable and engaging.
  4. Design with empathy and consider social norms.
  5. Create experiences that capture attention and facilitate flow.
  6. Leverage dopamine and motivation in your design elements.
  7. Provide the illusion of choice without overwhelming users.
  8. Use techniques like repetition and association to aid memory.
  9. Be aware of unconscious influences on user behavior.

By applying these principles, designers can create products that not only look good but also resonate deeply with users on a psychological level. Whether you're designing websites, apps, physical products, or any other kind of user experience, the insights from this book can help you create more human-centered, effective designs.

Remember, great design isn't just about aesthetics – it's about understanding people. By delving into the complexities of human psychology, designers can create experiences that truly connect with users, solving problems and enhancing lives in meaningful ways.

As you apply these principles in your work, always keep in mind that every user is unique. While these psychological insights provide valuable guidelines, it's crucial to test your designs with real users and be open to feedback and iteration. The field of design, like human psychology itself, is constantly evolving, and the best designers are those who never stop learning and adapting to new insights about how people think, feel, and behave.

In conclusion, "100 Things Every Designer Needs to Know About People" serves as both a practical guide and an inspirational resource for designers at all levels. By bridging the gap between psychology and design, it empowers creators to craft experiences that are not just visually appealing, but deeply resonant with the human psyche. As you continue your journey in design, let these insights guide you towards creating products that truly make a difference in people's lives.

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